Ben's blog
Software development, games, and all that jazz
Home
Archive
Posts
Pages
Search:
Edit Post
Title:
Body:
<p>Well, I sorted out a new Simul license so the sky is back to normal (and so I can post screenshots again!). I've also done a load more work on the UI. It's still not totally functional, but the high scores screen displays high scores and the in-game UI shows points and tilt like it did before, so I'm back to normal functionality at least. I also did some clever-but-not-really things like learning a bit of Actionscript, and scaling the Flash output based on viewport resolution.</p> <p><a href="http://www.flickr.com/photos/38367409@N02/3537979503/" title="Flash high scores by b.hymers, on Flickr"><img src="http://farm3.static.flickr.com/2291/3537979503_3d38e80497.jpg" width="500" height="375" alt="Flash high scores" /></a>></p> <p>The high scores screen you see is the result of several hours of tweaking and fiddling. I'm fed up with temporary graphics so I thought I'd try to create something a bit more permanent. It turns out I'm not so good at this though - it looks a little boring to me. It's not abysmal, but it's not good either. There's a chap at work who's marvellous when it comes to interface graphics, maybe I'll ask him to sketch something up for me, so I can at least get a nice theme and colour scheme going.</p> <p>I'll probably improve the UI functionality next, though there's another little side-project I've been dying to get my teeth into for the past few weeks, so we shall see... yes, we shall see...</p>
Tags:
cities-in-the-sky
Body markup:
Plain Text
Textile
HTML
Markdown
ReStructuredText
Draft: