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Software development, games, and all that jazz
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<p>The observant amongst you will have noticed that the last couple of screenshots of CITS have had their UI missing. That's because I got rid of it, as it turns out I really don't like Hikari, and the project kind of died anyway.</p> <p>We've added UI to Banditos using <a href="http://awesomium.com/">Awesomium</a>, which is HTML-based (in fact, it's an embedded web browser) rather than Flash-based, which makes content <em>far</em> easier to author. I figured I'd do the same with CITS, so I've added in some UI here and there. I had to learn a wee bit of JavaScript to get values from the game into the UI, but it's not really that bad.</p> <p>Here's what the frontend looks like now. Not totally awful, right? It's also not totally functional since only "play" and "quit" work, and both via keypresses rather than selecting the menu item... details. I'll get to that later.</p> <p><a href="http://www.flickr.com/photos/bhymers/7977745581/" title="Menu UI by b.hymers, on Flickr"><img src="http://farm9.staticflickr.com/8297/7977745581_ca6a7c7c4e_z.jpg" width="640" height="400" alt="Menu UI"></a></p>
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cities-in-the-sky
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